Wednesday 16 March 2011

Scrolling again.

wow, after tons of code, I have decided to ditch my scroll routine, it was great (may come in usefull some other time) but not flexible enough. I have decided once again to go with a $d011 scroll. but expand it so its more of agsp.

the benifits are obvoius, uses less raster time & by using agsp I can offer multi directional scrolling

righty, now I can continue putting in my slope detection

3 comments:

  1. Are you still working on this? It'd be great to see some updates. You had some awesome work coming along. I'd support the game if you come out with a NTSC release.

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  2. Hi, I came across this following a link on Lemon64.com. Wow, this looks great and I support your project. Love the fact that you used to code on the C64 some 20 years ago and now working on a Apex inspired platformer for the almighty C64. Fantastic! I wish you the best of all and hope you will finish the game.

    Bjørn

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